Tara has published the first part of the HonecombRush series. This first post covers the first three topics which will get us started. After completing the first part of the tutorial you should have the skeleton project ready to start building the game, complete with the Content Pipeline project for building the art and sound assets.
Here’s an overview of what was published:
Exercise 1: Basic MonoGame Framework Game
Task 1 – Basic Game Project
Task 2 – Create Content Pipeline Project and Add Assets
Task 3 – Add Game State Management; ScreenManager Classes
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